The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will ...
However, actual gameplay will be more fun and impressive with a game controller. Only if you had ... Gamepad: Analog left joystick (with a dead zone for drift compensation). Keyboard: WASD (with ...
Over the last two years, [benkster] has been perfecting their ideal flight controller ... component status (as in, is joystick #3 a joystick right now or a WASD keyboard?), and immersive details ...
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