So this Snake-playing card is for their personal information ... placing the apple in a new location every time the game is powered on.
In any case, this Subpixel Snake makes a fine addition to the long legacy of the Snake game originally released in 1998 ...
Patrick Gillespie created Subpixel Snake, an implementation of the classic Snake game that uses the RGB sub-pixel color ...
Now, some immediate caveats are worth noting with this particular port of Snake. First, it runs too fast on the original hardware without a few configuration tweaks pointed out in the Hacker News ...
Squeezing Snake into just 56 bytes required some sacrifices. The port has a quirky glitch where inputting reverse directions ...
Another of Rare's excellent pre-second-party efforts on the NES, Snake Rattle 'n' Roll was an ... was only matched by the difficulty of the game's control scheme, and the superb 8-bit soundtrack ...